﻿using Beyond;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class GameMain : MonoBehaviour {

	// Use this for initialization
	void Start () 
    {
        
        //Debug.Log("Ads.Type.splash Openning ADS ** ** **".Colored(Colors.yellow));
      
        DelayToDo.Schedule(this, 0.5f, () =>
            {
                SceneManager.LoadScene(1);
            });
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
